Handbook
Citadel Handbook

What this is

Citadel is a city builder where the land is real listed companies. You stake tokenised shares on Robinhood Chain; each holding becomes a plot that produces every second; you spend the output raising towers and walls; and anything you leave unwalled, another player can march on and carry off.

Your shares never leave your control. The vault holds them and gives them back in kind — deposit NVDA, withdraw NVDA. It does not sell, swap or route anything. What is at risk in a raid is the output you have not claimed and a capped slice of the stake, never the position itself.

One Citadel industry: eleven sub-industry parcels, each plot a listed company.
One industry, as the game draws it. Each raised square is a listed company; each framed platform is a sub-industry. This is a real capture of the live board — every plot still an empty slab, which is exactly what a new city looks like.

The loop, in four moves

  • Stake. Put tokenised shares behind an industry. Minimum $25 per holding. Output is proportional to the value staked — nothing else produces anything.
  • Produce. A staked plot mints SCRIP continuously, awake or not, at 70 SCRIP per dollar per epoch before multipliers. Raw materials come with it.
  • Build. Cover enough of an industry and you may raise it a level. Each level adds 25% to everything that industry produces, and burns SCRIP plus the materials of every earlier era.
  • Raid. March on another city, break a front, carry its unclaimed production home. That is real income, not a scoreboard.

The numbers that shape everything

Epoch
7 days
Industries are re-ranked and production settles on this cycle.
Base rate
70 SCRIP
Per dollar staked, per epoch, before any multiplier.
Storage
3 days
Of your own output. Past that it spills, and it is all a raider can take.
Combined multiplier
0.52x – 1.95x
Three ladders multiplied: weekly, daily, and the one you buy.
Transit
8 hours
How long an attack is visible in the air before it lands.
Companies
61
Across 5 industries and 24 sub-industries.

Two currencies, and they are not interchangeable

Keeping these apart is the single most useful thing to understand before playing.

SCRIP
Produced by your plots, burned by your buildings. No market, no redemption — it never leaves the city.
CDLT
Bought on the open market. Staked against your city for a production boost, and later a vote.
SCRIPCDLT
What it isThe city's own currencyA tradeable token
Where it comes fromProduced by your staked plotsBought on the open market
What it doesBuilds towers, mans walls, funds raidsStaked for a production boost, and governance
Can you sell itNo — it has no market and no redemptionYes
Can it be takenYes, unclaimed output is raid lootNo, staking it is never at risk from a raid

SCRIP is scrip in the strict sense: a private currency good only inside the town that issued it. It is minted by production, burned by building, and escrowed by raiding. Withdrawing from the vault returns your shares, never SCRIP. More on SCRIP and on CDLT.

The five eras

Industries open one at a time, and the order is not a suggestion — the chain refuses a build in an industry past your frontier. Reaching level 1 in your frontier industry advances it.

EraIndustrySubsCompaniesMaterial
IInformation Technology1137Silicon
IIConsumer Discretionary46Bandwidth
IIICommunication Services37Iron
IVIndustrials48Dollar
VFinancials23Bond

Each level in an industry burns the material of every industry before it, so an early district never goes idle — it becomes the supply line for the next one.

The board, in full

Sixty-one listed companies. Each one is a plot: stake its tokenised shares and that plot starts producing.

AAOIAAPLAMATAMDASMLAVGOCLSKDDOGDELLGLWINODINTCINTUIONQIRENLITEMDBMRVLMSFTMSTRMUMXLNBISNVDANVTSPLTRPOETQBTSQUBTRGTISMCISNDKTSEMTSMUMCWDAYZSAMZNCCLFGMERIVNTSLAASTSGOOGLMETANFLXRBLXRDDTTTWOBABEFLNCLUNRRDWRKLBSPCXUPSCOINNUSOFI

If you are about to play for the first time, start with your first hour. If you want the arithmetic, go straight to production. Every parameter is listed on one page, and the contract addresses are here too.