CDLT & the boost
CDLT is the tradeable token. Stake it against your city and everything the city produces is multiplied, up to 1.2x. It is the only multiplier in the game you buy rather than earn, which is why it is capped well below the two you earn.
0x801482fFcC3BD13793EdAc249d89A0E62526d7Bc.Cover scales with your city
cover = CDLT staked / (100 x your staked USD) boost = 1 + 0.20 x min(1, cover)
The requirement is denominated per dollar of city, so it is not a flat threshold a large holder clears for free. A $250 city and a $100,000 city each need proportionally the same cover.
| Your city | CDLT for full cover | At half that |
|---|---|---|
| $250 | 25,000 | 1.10x |
| $1,000 | 100,000 | 1.10x |
| $10,000 | 1,000,000 | 1.10x |
| $100,000 | 10,000,000 | 1.10x |
Grow the city and the target grows with it — a boost you had at full cover drops to partial when you stake more shares, until you top the CDLT up.
It counts the time, not the moment
This is the rule that surprises people, so it is worth stating plainly: the multiplier is averaged over how long you hold the stake, not read at the instant you claim.
- Stake a minute before claiming and you have bought a minute of boost.
- Leave it staked and the figure climbs toward your cover.
- Unstake halfway through and you keep exactly the half you covered.
The vault keeps a running amount x seconds integral rather than a balance, and production differences it across exactly the span being paid for. That is what makes the boost impossible to rent for one block — and it is also the fair answer, because it credits you for precisely the time you covered.
Nothing is locked
You can withdraw at any moment; there is no lockup and no penalty. What leaving costs you is the average you were building, which is the honest price and the reason a lock is unnecessary.
Where the boost comes from
The boost is applied before the funding share, which means a staker has a larger claim on the same pool rather than a claim on a bigger pool. If output is ever short, a staker takes the same proportional cut as everybody else.
At launch this is budget-neutral: the boost redistributes rather than inflates. As the token’s own trading revenue arrives it can fund genuine additional emission, which is the only honest way for a boost to be additive — something has to pay for it.
The parameters, and that they are dials
| Parameter | Value | Who can change it |
|---|---|---|
boostCeilingBps | 1.2x | Owner, capped at 1.50x in the contract |
tokensPerUsd | 100 per $ | Owner |
boostSource | The staking vault | Owner. Zero means no boost at all. |
What happens when the supply runs out
Full cover for every city at once would need the whole one-billion supply at roughly $10M of total staked value. Past that, the mechanic does not break and nobody is locked out — average cover simply falls, so the average boost falls below 1.2x and the advantage becomes harder to hold. Scarcity, not a wall.
Where it lives
The staking vault is 0x801482fFcC3BD13793EdAc249d89A0E62526d7Bc. It holds the token and integrates time; it does not know what a boost is. The curve lives in the production module, which is the part designed to be replaceable — so the boost can be retuned or removed without ever migrating anybody’s stake.
Staked CDLT is never at risk from a raid. It is not part of the city’s portfolio and cannot be seized or looted.